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public static class Weapons.AttackBehaviour
CyberPsychosis > Weapons > AttackBehaviour
A base class for Attacks, handles onAttack before attachments act, can be applied to either the main or secondary use.
| Type | Name | Description |
|---|---|---|
virtual void |
OnUseStart | Called when The player begins holding the use button |
virtual void |
OnUse | Called while The player is holding the use button |
virtual void |
OnUseStop | Called when The player stops holding the use button |