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public static class Weapons.Attachment
CyberPsychosis > Weapons > Attachment
A base class for attachments, has events that will be called when actions like attacking or equiping the linked weapon are performed.
| Type | Name | Description |
|---|---|---|
virtual void |
OnAttatch | Called when this attachment is attached |
virtual void |
OnDetatch | Called when this attachment is removed |
virtual void |
OnEquipWeapon | Called when the player switched to the attached weapon |
virtual void |
onUnequipWeapon | Called when the player switched from this weapon to another weapon |
virtual void |
OnMain | Called when the player uses the main action with this weapon |
virtual void |
OnSecondary | Called when the player uses the secondary action with this weapon |